Please note that due to IP agreements signed, I am not able to publish this game code or give copies of game executables. However, I would be able to show the game in person to anyone interested. Please contact me for further information.
G U N B U S
GUNBUS is a 3D, top view, twin stick shooter, fast paced action game targeted for the Console platforms.
Please check out the uploaded screen shots and videos related to the game "GUNBUS". More screen shots and videos of the game in action will come soon.
Development Duration : 10 Weeks (May - August, 2011)
Team : 6 Programmers (including myself), 6 Artists, 1 Audio Artist, 1 Designer and 1 Producer.
Technologies Used
C# Scripts
UNITY 3D (Free Version)
UNITY 3D (Free Version)
For Platform
Targeted for Consoles (can be easily built for the Web since developed using Unity) & PC.
Features
Full 3D Scripting
Physics
Collision Detection
Trigger Systems
Enemy
Pickups
Animation
Audio
Multi-player HUD (with frontend GUI Text)
Physics
Collision Detection
Trigger Systems
Enemy
Pickups
Animation
Audio
Multi-player HUD (with frontend GUI Text)
Work Included
Complete enemy Kamikaze plane behaviour/attacks
Boundary Triggers (and manager)
Complete Multi-player HUD backend with frontend GUI Text (before the art work came in) that displayed player health and ammo (all five pickup) information.
Pickups (five types)
Tutorial Displays
Spawners (and spawner manager)
Audio
Physics
Animations
Gizmos
plus other various work
Boundary Triggers (and manager)
Complete Multi-player HUD backend with frontend GUI Text (before the art work came in) that displayed player health and ammo (all five pickup) information.
Pickups (five types)
Tutorial Displays
Spawners (and spawner manager)
Audio
Physics
Animations
Gizmos
plus other various work